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Design & code / 2025

Bee Rise

A playful browser game shaped by motion and timing.

I led the visual direction and implemented the interface, animations and parts of the game logic in TypeScript.

Bee Rise – Game Design & Frontend Development design overview
Project type
Academic Group Project
Focus
Game Design, UI Design, Animation, Frontend Development (TypeScript, HTML, CSS)
Year
2025

Overview

Bee Rise is a 2D browser-based game where the player controls a bee jumping between objects (flowers) to reach the highest possible score.

The gameplay is simple but progressively more challenging. Some flowers break after a single jump, while others remain stable. The player can also collect boosts in the form of honey, which allows the bee to temporarily fly higher.

As the player progresses, the environment changes and new obstacles appear, including enemies that can end the game. The challenge increases as fewer platforms are available and timing becomes more critical.

The game is controlled using keyboard inputs (left and right), focusing on responsiveness and smooth interaction.

Bee Rise research and design documentation
Bee Rise research and design documentation

Process & Role

I worked across visual design and frontend development in this collaborative group project.

Design & Animation

I shaped the game’s visual direction and designed the main character, flowers, clouds and supporting environmental assets.

I also worked with animations and implemented them into the game, ensuring smooth movement and a playful, engaging visual experience.

Game flow and UX

I contributed to designing the user flow, including:

  • Start menu

  • Gameplay screens

  • Pause menu

  • Game over state

We kept the flow short and familiar so players could understand the controls quickly and return to the game without interruption.

Frontend Development

In addition to design, I actively contributed to the frontend development using TypeScript, HTML, and CSS.

I worked on implementing:

  • Game UI components

  • Animations and interactions

  • Visual behavior of elements

  • Parts of the gameplay logic

Impact

  • Created a cohesive visual identity for the game

  • Improved user engagement through animation and interaction

  • Built a functional and interactive browser-based game

  • Strengthened collaboration between design and development

The finished game brought visual design, animation and frontend logic together in one responsive experience.

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